Home > Game Design, Gaming, MMO, PC, Rant, Warcraft > Blizzard roshambos Tanks…

Blizzard roshambos Tanks…


I just read they are basically getting rid of threat mechanics by buffing tanks threat output through the roof!!

Learning optimal rotations just became pointless, as did learning any tanking tricks outside of your classes skill bar, as did several threat reduction abilities, as did any need to play DPS tactically – just keep on spamming those buttons and posting recount stats!

In Kara, one of the things I enjoyed the MOST about tanking was the constant fight against the rising DPS and aggro of the damage players. Half the game to me was more about fighting players DPS gains than tanking mobs. Once you know an instance and patrols/boss fights, the challenge is purely in holding threat from other players.

…and now that’s gone.

All that is left is to soak up boss hits and position the boss when something on the floor is on fire. Big fecking whoop! If I hadn’t already quit, I’d be clicking my way to the cancel subscription page and copy/pasting this rant into the reasons box!


Share this article:
  1. No comments yet.
  1. No trackbacks yet.